Question: Why does this piecewise function regularly return 0?

Hello,

While working for an assignment I had to use a piecewise function which gives a result based on a randomly generated value. The following is a much simpler version of what I've been working on, but it gives the same error.

A random value is uniformly distributed between 0 and 100. The piecewise returns a 1 if the value is between 0 and 50 and it returns 2 if the value is between 50 and 100. As far as I understand this function should only ever give 1 or 2, never something else. However when I loop this a few times Maple regularly returns a 0, which doesn't make sense to me. I've printed the values that return a 0 but none of these should break the piecewise. Can someone please explain to me what's going wrong here and how to fix it?

My code:

restart; randir := piecewise(0 <= r1() and r1() < 50, 1, 50 <= r1() and r1() < 100, 2);
for i to 1000 do r1 := rand(0. .. 100.0); if randir = 0 then print(fail[i], r1()) end if end do;
 

I've included a failure check to see when and at what values it returns a 0, and as you can see it happens very often.

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