Graphical Programming with MapleSim in Vector Mechanics to Structures 2D
At the present time before constructing or starting to develop a mechanical structures project it is necessary to model it using graphic programming; In this opportunity and used MapleSim as a computational tool belonging to the company Maplesoft. The modern approach to modeling and simulation makes the fabrication of complex designs easy to solve. We will cover some examples taken from the engineering being implemented in Maplesim with insertion of physical objects; To be seen in real time through video output; Then integrates with Maple to analyze the equations and data through the static and dynamic behavior of the fabricated. Solved methods of physical block components include functionality for many domains: rotational and translational mechanics, multi-body dynamics, logic, and structural blocks; With techniques like: Drag-and-Drop Physical Modeling Environment and Create Custom Components Directly From Their Equations, thus the systems that would take hours or days to build from equations; In principle they can be created in a fraction of time using MapleSim, so it can incorporate significantly more complex graphical algorithms. In MapleSim, I use the revolutionary multibody technology that perfectly combines advanced multi-domain modeling tools to provide all the functionality you need in one environment.
Lenin Araujo Castillo
Ambassador Maple - Perú