one man

Alexey Ivanov

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5 years, 21 days

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    My profile picture was formerly animation and looked like this: 

  It would be interesting to paint a triangle on a sphere. How can I do that?

      Inspired by the theme
Examples in the Mathematica did Alexander Bannikov.
It is equidistant radius 0.1 to the surface

   (x1 ^ 2 + x2 ^ 2-0.4) ^ 2 + (x3 + sin (x1 * x2 + x3)) ^ 4-0.1 = 0;

and an example of parameterization the same surface

As I have understood from the words of Alexander Bannikov, parameterization was performed using the functions: RegionFunction, ContourPlot3D, ClippingPlanes.

It turns out that Maple functions inferior?

     It is known that ODE boundary value problem is similar to the problem of solving systems of nonlinear equations. Equations are the boundary conditions, and the variables are the values of the initial data.
For example:

y '' = f (x, y, y '), 0 <= x <= 1,

y (0) = Y0, y (1) = Y1;

Where y (1) = Y1 is the equation, and Z0 is variable, (y '(0) = Z0).

     solve () and fsolve () are not directly suitable for such tasks. Directly should work the package of optimization in relation to a system of nonlinear equations. (Perhaps it has already been implemented in Maple.)
Personally, I am very small and unprofessional know Maple and cannot do it. Maybe there is someone who would be interested, and it will try to implement this approach to solving ODE boundary value problems?  

 For solving polynomial systems I used RootFinding[Isolate]. But after discussing the question
I decided to compare Isolate and evalf(solve ([...], [...])). It seemed to me that solve some convenient. The only if in the equation there are integers as a real, they should be recorded with a decimal point. (For real solutions of this procedure should be used with (RealDomain).)  Examples:

I wonder why then the need Root Finding [Isolate]?

To check the point on the belonging to the segment I use the algorithm shown in the example. This is an example of intersection of the two segments in 2d. (We not check for parallelism.) We find the point of intersection of the corresponding lines and solve the equation f1 with respect to t and f2 with respect to tt. If 0 <= t <= 1, then the point belongs to the first segment, and if 0 <= tt <= 1 then the point belongs to the second segment.
(Similarly we can check point on the belonging to the segment in 3d.)
In the example point belongs to the second segment, but not the first. These segments do not intersect.
Question: Is there a function in Maple to find the intersection of the segments or to check on the belonging segment point, to make shorter? 


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