The conversion of Maple code and MathML is done by calling a function on a MapleNET server. Unfortunately, MapleNET does not currently support TeX or LaTeX. Adding TeX functionality would be a difficult problem to solve.
I appreciate the difficulties, and I sympathize. My point above was that ORCCA has already done the hard part for you—figuring out how to convert entire TeX/LaTeX documents into MathML. Since the MapleNet server can already render MathML as 2-D math, all you need to do is figure out how to interface the ORCCA TeX/LaTeX-to-MathML translator with the MapleNet server. Since Maplesoft supports ORCCA's research, ORCCA might agree to let Maplesoft use their translator engine on the MaplePrimes site.
A feature that I plan to add in the coming months is a 2D editor that should allow you to create any Math that you desire without the use of any markup.
In principle, that would be the ideal solution. In practice, that may be much
more difficult to do than what I suggested above. My suggestion is to take existing building blocks and make them work together. Are there any existing building blocks which you can use to build a 2-D math editor? Will your editor support all of TeX? That's the math I desire! :-)
You might want to contact MacKichan Software
, the company which developed Scientific WorkPlace, Scientific Word, and Scientific Notebook. These are powerful, easy-to-use, high-level interfaces for TeX/LaTeX. I don't know if MacKichan has developed any web-based math editors, but they might be interested in developing a partnership with Maplesoft in this area. (MacKichan used to license the Maple engine for use in Scientific WorkPlace.)
Regardless of how you do it, a web-based 2-D math editor is a great idea. I look forward to enjoying the fruits of your labor!
Frederick W. Chapman, Postdoctoral Fellow, University of Waterloo