ThU

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13 years, 69 days

MaplePrimes Activity


These are replies submitted by ThU

@Adam Ledger 

The plots are heavily distorted, you should see the help page: ?plot,conformal and add the numxy and/or grid option to your command, so that you get better resolution. 

@Adam Ledger 

You really should increase the numer of sample points, see plots,conformal. 

@ThU 

correction, transform is probably not the right choice, maybe better:

plots[fieldplot3d]([sin(x),sin(y),sqrt(sin(x)^2)+sin(y)^2],x=-1..1,y=-1..1,z=-1..1,grid=[10,10,2],view=[-1..1,-1..1,0.5..1.5],color=black);

quote from help:

 "latex(expr, options)

When expr is a named table, it is evaluated before translation. Procedures and modules are not automatically evaluated."

It would be nice to see a working example for such a procedure.

What is your error? It works here as expected.

@MortenZdk 

Sorry I don't have a general answer. Maple is an ever changing product, has cool stuff but also bugs, and I often forget solution options if I'm not using them for a long time. My first stop usually is the examples section if a command does not work, and expand from there.

@sunit 

You could check out PDEtools,dchange to see if it fits your needs 

@Markiyan Hirnyk 

I always wondered why this Orthogonal Expansion functionality is not implemented in Maple by default. What is new in this update?

@baharm31 

By the way, you can control the exact number of points in the plot with the additional options adaptive=false and sample=[list of sample points]

@one man 

Nice work, but I get the same errors as Markyan reported. They can be fixed (at least for me) by substituting floats with rationals in formulas

equidistant_curve_MP_2.mw

 

thanks for sharing the cool stuff

@Carl Love 

converting to RootOf form as a step in between seems to help residue:

 

convert(2^(1/4)*exp((1/8)*(3*Pi*I)), RootOf); allvalues(%);
residue(z^2/(z^4+2*z^2+2)^2, z = %); evalf(%)

@John Fredsted 

that's too easy...

L := RandomTools[Generate](list(integer(range = 1 .. 7), 2));
x := min(L); y := max(L);

@Kitonum 

adorable. Now some realistic rain drops...

could you give an example?

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